
In this conclusion of the season the player meets a few characters from the first two seasons which didn't make an appearance yet and he doesn't get access to Max's psychic powers. The rest of the gameplay is similar to the former seasons: the player walks through the levels, collects items and uses them to solve puzzles. Dialogues are a ring menu similar to Mass Effect where the player only chooses the topic instead of the whole sentence. Unlike traditional adventure games the movement of Sam is not controlled by point & click but by holding the left mouse button and dragging the mouse in the desired direction (or alternatively with the keyboard keys). Interactions with items or persons are carried out with a single mouse button.